EvOLution 2.0:

exploring the limits of creativity & nature

As we move through the 21st century, more and more technologies are breaking new ground that affect how humans live and think of themselves. Emerging technologies such as AI, AR, robotics and reactive-sensor technology are pushing the boundaries of how to relate to nature and human nature itself. In this exhibition, we explore how this self-propelled evolution affects creativity, an elemental human trait.

Exhibiting Artists:

 data-generated imagery by Can

data-generated imagery by Can

Can Büyükberber x artify x ucsf

This collaboration among a new media artist, robot & brainwave (MEG) data will result in a data-generated image mural, comparing states of the brain while we digest language.

Artify is a robotic spray can technology, whos inventors are based out of Estonia. Artify is engineered for art and driven by technology.


Can Büyükberber is a visual artist working on immersive audio-visual experiences blurring boundaries between physical and digital spaces. His practice consists of experiments with virtual/augmented reality, projection mapping, geodesic domes, large-scale displays and digital fabrication.

A big thank you to UCSF Neurobiology Lab, specifically postdoctoral scholar, Valentina Borghesani, for sharing her brain wave data with us and teaching us more about the subject to make this collaboration possible.


 Living wall mural with digital flowers

Living wall mural with digital flowers


Onesal is a boutique art direction and design studio in Tokyo that specializes in animation and motion graphics. Onesal's work uses nature’s algorithmic patterns to create inorganic natural objects. Where does nature begin and end?

 "Ubiquitous States" by Tiffany Trenda

"Ubiquitous States" by Tiffany Trenda


 We are no longer living in the present but through the screen. This changes how we form memories and how we interact with the outside world. Ubiquitous States is an interactive performance that combines live heartbeats into a data visualization by new media performance artist Tiffany Trenda, 3D Systems (the largest specialized 3D printing company) and designer Janne Kyttanen. Trenda will don a 3D printed dress that has an embedded computer screen. The image on the screen will show a data visualization of both the participant’s and Trenda’s heartbeat. In Ubiquitous States, the performance will question, if we can have authentic human connections using today’s vernacular technology?

Tiffany trenda

Tiffany Trenda is a new media performance artist based out of New York and Los Angeles. She received her BFA from Art Center College of Design and her MFA from the University of California Los Angeles, Design and Media Arts program. Trenda’s performances and installations explore the relationship of the human body, particularly the female body, to technology. She interchanges her identity with screens to represent how we conceal and reveal ourselves through our devices (smart phones, computers, etc.). As these devices become an integral part of our daily lives, we relate to them as if they are part of our skin. Therefore, we are constantly choosing between the physical and the simulation of our bodies through virtual realities, social media, etc.

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complex electronics that usually accompany LCD flat screen technology and instead shows the raw electro-kinetic response of liquids crystals to near-field electrostatic charges, without using any digital or analog circuitry to create or control the changing visual patterns.  A powered LED backlight is used only to illuminate the display. From only a simple mechanically powered tactile squeeze-driven electron wand and human touch, sharp electron traces emerge and begin to relax into soft resonant batik style patterns reminiscent of the ancient art work throughout many cultures.

cere davis

Cere Davis is a science-artist, kinetic sculptor and science educator based in the bay area of California. She has a degree in Physics from the University of Alaska, Fairbanks and early career working in scientific fields ranging from volcanic lighting to liquid crystals to research at the South Pole station of Antarctica. Her past work influences her current art work bridging the the worlds of interactive art, kinetic sculpture creating new media which foregrounds tactile and physical relationships directly through analog means.

Liquid Loom shows the responsive opto-kinetic behavior of liquid crystals to nearby ion charges similar to what are created from foot traffic over a carpet. The exhibit lifts the mysterious veil of complex electronics that usually accompany


Alongside international artists who are pushing the limits of their mediums, The Midway will curate a lecture & film screening series to explore these topics in greater detail. Stay tuned to this space for schedule of programming.



Inspiration and the namesake of this exhibition was pulled from a Humanities Institute course at Scripps College, where Arts Program & Gallery Director, Kelsey Marie Issel, studied the intersection of biogenomics, art & human nature. Many resources from that coursework will be reused and made accessible to the larger public during this exhibit.